Winter in Gaming – Day 30 // Mario & Sonic at the Olympic Winter Games

Every other year we get to witness some new advances in video game technology.  This might be in the form of a new video games console or cutting edge graphics card(s), or perhaps a new peripheral that gives us a new way to experience games such as Virtual Reality, 3D gaming, or even controller technology like motion controls, rumble packs, the analog stick, shoulder buttons…yada yada yada.

If I could time travel back to 1997 and tell that version of me about things like; PlayStation VR, the Nintendo 3DS, Steam Sales, smart phone games being better graphically than anything of that era, local multi-player becoming somewhat a rarity in place of online gaming… 

11 year old me: “Woah! No way!  I wish I could be there now!”

I’d lap it up.

Though if I was to go back to 1997 and tell that version of me that one day… Mario and Sonic will star in a series of games together, and that Sega will stop making console and go on to make a whole load of console exclusive and multi-platform titles, and start to see Nintendo as an ally and not the enemy.

11 year old me:  “AHHHH!!  Stranger Danger, get this deranged psycho away from me”

It would be entirely unthinkable… Continue reading “Winter in Gaming – Day 30 // Mario & Sonic at the Olympic Winter Games”